package Box2D.Dynamics.Controllers
{
	import Box2D.Common.Math.b2Vec2;

	public class b2ConstantAccelControllerDef extends b2ControllerDef
	{
		private var _A:b2Vec2
		public function b2ConstantAccelControllerDef()
		{
			super(callDirect("b2ConstantAccelControllerDef_new"));
			_A = new b2Vec2(0,0,wrapper+4);
		}
		public function get A():b2Vec2{return _A}
		public function set A(value:b2Vec2):void{_A.Copy(value)}
	}
}